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HDR Rendering with God Rays Using OpenCL*

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Features / Description

This sample demonstrates a CPU-optimized implementation of the God Rays effect, showing how to:

  • implement calculation kernels using OpenCL* C99
  • parallelize the kernels by running several work-groups in parallel
  • organize data exchange between the host and the OpenCL* device
  • store the final image on the hard drive.

Supported Devices: CPU, Intel® Processor Graphics
Complexity level: Intermediate

Refer to the Release Notes for information on system requirements.

* OpenCL and the OpenCL logo are trademarks of Apple Inc. used by permission by Khronos.

  • visual computing
  • Sviluppatori
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8
  • C/C++
  • Intermedio
  • Intel® SDK per applicazioni OpenCL*
  • OpenCL*
  • Laptop
  • Desktop
  • URL
  • Esempio di codice

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